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I have been a fan of the Command & Conquer series since the first game was released. From the original with its low-resolution, but more-than-decent, CGI and 'talking head' briefings, to Red Alert's second history report, there was much improvement. C&C2: Tiberian Sun was one more solid step towards C&C: Red Alert 2, which is quite possibly the best RTS game in existence.
It blends.very. good acting and great visuals with a solid, continuing, and consistent storyline. The only flaw in this game? It's a pity Joseph Kucan couldn't make at least a cameo in it as he did in Red Alert; everyone's favorite dictator with a messiah complex would have been right at home, advising Yuri and Romanov, just like in the old days with Stalin.
How old.is. that bald guy, anyway? Well i thought they couldn't improve on the first red alert. But i was wrong. This is a great video game. The story line picks up where red alert leaves off.
Stalin is dead and the americans put alexi romanov in charge of the soviet union. Romanovis a career politician who speaks of peace and following the allied cause. However romanov hates the allies that destroyed his 'mother russia'and begins plotting revenge. Romanov experaments with mind control and finally he attacks, russians flowing into california, new york and texas. Mind control makes american citizen's into russian slaves. And there we go.
It's a great game. Barry corbin is the commander of the allied forces. And like in red alert, he talks directly to you.
A personal favorite of mine that tiberian sun doesn't have. The cahraacters talking directly to you. A great game and lots of fun. Completely over the top strategy game. Full of very improbable units such as giant squid, mind readers and airships. Well balanced gameplay with any unit(no matter how cheap) fulfilling a niche and capable of destroying any other unit(no matter how dear) if used properly. Missions are well planned and thought out.
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On the side there's a skirmish mode in which you may play as one of nine nations, each commanding a special unit. Admittly the plot does n't hold much water but the characters featured are amusing(although in some cases a lil' crude) caricatures.
Overall great fun and well worth taking a look at especially if you're already a C&C fan. Initially I thought that Red Alert 2's much maligned predecessor, Tiberian Sun wasn't that bad. Only when I tried out Red Alert 2 I realised how uninspired (and what a missed opportunity) Tiberian Sun really was. With Red Alert 2, Westwood Studios demonstrated that (for the year 2000 at least) they still were kings of the RTS genre. Red Alert 2 featured some interesting changes compared to the original, for one the serious dark undertones made way for a wacky, cheesy B movie setting that doesn't take itself seriously at all, but luckily stop short of attempting a complete spoof of cheesy B movies. Personally I prefer the more serious stuff when I play war but Westwood seemed to have pulled this aspect off (if only just).
The other big change for me was that the game was sped up considerably, Building, moving & fighting now happens at a much faster pace resulting in missions that are over much quicker than previously. Again, I actually preferred the slower stuff but you learn to adjust very quickly! Both the Allied and Soviet campaign's story lines are not exactly award-winning stuff but the cut-scenes are of high quality, fun to watch and does enough to make you feel involved in the story, it's obvious that the actors had fun doing the scenes (very much the opposite of the bored looking has-beens in Tiberian Sun), and it sure helps that they casted some of the best looking B-movie actresses around! The gameplay is standard C&C stuff with some wacky & generally useful units added to the standard tanks and soldiers (tanks that disguise themselves as trees – I mean really.:-). One of my biggest gripes with the original were that the Allied units were just weak compared to the Soviets, this time round they are must better balanced with Soviets relying more on brute force and the Allieds the ones with better technology i.e. Soviets are more durable but Allieds have better guns. Oh yes, and the new ability for your soldiers to garrison buildings is very useful indeed!
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My biggest problem with the game is the A.I.(what a misnomer!) It doesn't seem to have improved at all since the original C&C in 1995. S method of attack basically consists of sending small groups of units to attack your base at regular intervals, and unless they overwhelm you before your defences are up and running this attacks amount to little more than shooting practice for your base defences. After a while the A.I. Will then just give up and wait for you too release him from his misery. I believe one of the reasons Westwood sped up the game was to compensate for the useless A.I.
That said, no other RTS title released before or around the same time as Red Alert 2 were known for brilliant or event competent A.I. So I won't judge too harshly. Overall this was one of the better RTS titles I have played and I recommend this game as it is still fun even at 2009 standards. This war game is about the russians invading america. The graphics are great altough you need only 2mb of video ram. The sounds isn't much better in comparisation with command $ conquer tiberian sun.
The story is cliche but still it's cool to play the game. How further you go how more you have to think in stragetic way. This was the first game i acctually bought and still having fun playing the game.
It's cool to play the game trough a network. I could recommend this game to anyone wanting to play a fantastic war game.Have fun. After being addicted to Red Alert for about 4 years, i wasn't sure that anything could top that game. Then along came Red Alert 2 and i was silenced!
EA and Westwood have managed to improve on every aspect of the original; the gameplay is just as addictive but the storyline of the second is fantastic, the structures and units are greatly improved and as for the video sequences: i was almost blown away!! They have also corrected several minor flaws which occurred in the first. For instance: in 'Skirmish Mode' Tanya can only be used by the Allies (as she is an allied agent), and the soviets have created their own terrorist character; also the soviets are the only one to use the Nuke and the allies have developed their Weather Machine (which is equally if not more devastating). The graphics of the game are much better too as the battle screen has shrunk allowing you to see your structures more clearly and the effects of the superweapons are much better than the first: when a nuke is dropped in the first game all you get is a small mushroom cloud and the blast doesn't really destroy anything apart from the infantry. WELL, after droppin' the bomb in RA2 i was almost knocked off my seat: you get a gigantic explosion with a screen blocking mushroom cloud which levels all buildings under it, and to top that off, the ground becomes radioactive for about 20 seconds after that so any infantry that walk over it will be killed. Westwood have certainly outdone themselves and created a truly excellent game that i will definitely be playing for a long time to come.
Bring on Red Alert 3! I avoided this game when it first came out, though I did enjoy playing its predecessor and winning on both sides (Allied and Soviet) on that same game. It took me a while, but I beat the game on the Soviet side in 1997 and the Allied side in 2002. But then I played a little of Red Alert 2 at a friend's house and it was a whole different world.
It made me want to play more. The graphics were a little dated but the action was all there. And after hearing all the mediocre talk about the second Tiberium game (Tiberian Sun), I thought Red Alert 2 would be nice. It's even better than the second Tiberium Game. And unlike C&C2 there are major improvements to the whole gameplay of the Red Alert saga.
Plus new units and structures. What else is new? New characters on both the Soviet and the Allied forces sides and more Tanya. It's a little underwhelming considering the Soviets don't have much airpower but the Terror Drones make nice parasites on the Allied armor. But if you enjoyed Red Alert 1 and were disappointed by C&C: Tiberium Dawn and Tiberian Sun, try this!